I first used the Material Editor from the Aircraft exercise so I don't find it that hard. Figure 1 shows how the images behave according to the different options found in the Material Editor. I used a 2D bitmap images that fitted well on a 3D object.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNy9GKNbqmM9_BgALSBS8fHMiIHAdcsEfohLCO3owQA5vd_XhZiRgqouQLyBDdKzlakxPSLp8FUEIlEjGUnNIW8kgRAG6LGyfg6BiPSahG8WojfRf-YKc4WMVbYsvVk7eQJb1xOulZEPI/s320/model.jpg) |
Figure 1. Applying bitmap images |
Thus, this is helpful on designing your model as well as like a guide just like what I did from the aircraft exercise.
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