Showing posts with label house. Show all posts
Showing posts with label house. Show all posts

Sunday, 14 October 2012

House Exercise

          Before, I always have this in mind that I could not make a house. But I was wrong! Everything start from simple things. I started my house with just a box and used Connect tool to add edges. These edges will be my guide to add a door and windows. Furthermore, as simple as extruding a polygon, I was able to make my door (Figure 1).

Figure 1. Connect and Extrude options

          I thought, everything is okay until I saw the odd looking roof on the left hand side of the roof (Figure 1 - uppper-left image). This gave me a hint that there is something wrong with my vertices. Therefore, I moved the vertices to balance it with the other side. In making the chimney, at first I thought of using the Boolean tool but I ended up using the Extrude tool with negative value (Figure 1). It was okay and it saved my time. If I used the Boolean tool, I still need  to make another object as a guide. But with the Extrude tool, I just change its value. Maybe in some cases like this, it is fine to use it. So it is still depends on what you wanted to do.

Figure 2. Odd looking roof and chimney

          In addition to my problem, I found out that there are unwanted edges on the wall as shown in Figure 3. This is, maybe, because I moved some vertices and the result of so many trial and error process using the Connect tool. I managed to make my wall neat by removing the edges.

Figure 3. Unwanted edges

          This is my house (Figure 4), the house that I thought I couldn't make.

Figure 4. House

Saturday, 13 October 2012

Polygon House (Again)

          Due to my clumsiness, I lost my work and need to redo all the tutorials again. On the brighter side, doing it all over again made me and the software became friends. In the sense that I worked better than what I used to be.

          I haven't finished the whole tutorial but I improved a lot from the first. Here is the outcome of my second try (Figure 1).

Figure 1. Poly House


          

Tuesday, 2 October 2012

Polygon House

          I really had a hard time doing this because this was my first time using the Autodesk 3D Max software. The first thing to keep in mind is that the object should be converted into Editable Poly (Figure 1) so that you could use the options under Modify Tab.

Figure 1. Converting the object to Editable Poly

          What I have learned on this tutorial is how to use the Connect Edges (Figure 2). At first, I was a bit lost in finding this tool. This tool is like adding another polygon from an object.

Figure 2. Connect option
      
          From the tutorial, I used the Connect and Extrude options a lot and was able to understand these two options.

Figure 3. Edges options
     
           This is my polygon house for now.

Figure 4. My poly house